Once the Nuka-Cola bottler is unlocked, gardens are rendered obsolete. Incidents that drain power (most notable mole rats and radscorpions) do so as a percentage of your total power storage. As a downside, the garden is significantly more expensive to build and upgrade than the diner. Ive been currently at 60 for a couple of weeks, just farming quests (2 groups) and exploring (about 8 at a time). Also, if a nuke is launched over our continent and explodes miles above the earth, it could create an electromagnetic pulse (EMP). The garden is overall the more efficient of the two, with a better ratio of production time to production quantity than the diner, with the production time being 1.25 times longer, but yielding 1.375 times more food and therefore being 10% more efficient. A nuclear blast produces a blinding light, intense heat (called thermal radiation), initial nuclear radiation, 2 explosive shock waves (blasts), mass fires, and radioactive fallout (residual nuclear radiation). Upgrade costs will be 25% cheaper for a double room and about 34% cheaper when upgrading a triple room vs upgrading 3 single rooms.Ĭompared to the diner, the basic food production room, the garden generates more food with slightly longer production time. The rooms will gain a +2 production bonus for each connected room. The garden, like other rooms, gains a production and upgrade cost bonus from being connected to another room of the same type and level. To increase the speed at which Food is generated, place dwellers with better Agility in this room.
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